ActionScript 1:1 – Getting Intimate With ActionScript 3.0

Struggling to get our foot off the ground with getting more intimate with ActionScript 3.0?  Doug Winnie has kicked off a series, ActionScript 1:1, which are designed for animators and designers using Flash CS4 who want to take their work to the next level but need some guidance adding custom interactivity using ActionScript 3.0.

10 Books to Help in Learning AS3

Learning ActionScript 3.0

While not all our paths to learning ActionScript 3.0 are the same, the resources that are provided to us are.   Some like taking that direct dive into it and learn from their mistakes.  Others would prefer to learn through someone else’s following.  I have compiled a list of the 10 books that may possibly help you learn and/or expand your knowledge of  ActionScript 3.0.

Why ActionScript 3.0?

With all the recent developments with 3rd party libraries being supported in AS3, I am still shocked to see people still asking the question “Why ActionScript 3.0?”.  I simply do not get it as AS3 presents so many more cons than pros.

It is almost as if ActionScript 3.0 is the monster in the closet that some people would rather just avoid then confront.   For those who have migrated over, we have found out that it is not the infamous monster in the closet.  Instead, it turned out to be a hanging sweater casting a monstrous shadow.

For those still asking themselves the question of  “Why ActionScript 3.0?”, check out this parody video on the topic.  Cracks me up every time!

Moving From AS2 to AS3: Creating Dynamic Masks

Dynamic mask objects have been key to many Flash project’s success. When it comes to migrating over from AS2 to AS3, you’ll find that things have changed as the method “setMask()” in AS2 is now a property called “mask”.  In this next edition of the Moving From AS2 to AS3 series, I will be comparing the two solutions and offering an efficient solution to creating dynamic masks using AS3.