Mona Doll

Fisix Engine: A Game Developer’s Physics Engine

Tags: ,

The Fisix engine is a verlet based physics engine for Flash written in Actionscript 3.0. This engine is aimed towards use in games and other relatively cpu intensive real-time applications as it makes use of Flash Player 9’s improved cpu capabilities.

Although Flash is still slower than platforms such as c/c++, or java, which means that you most likely won’t be able to make the next Half-Life in flash, it doesn’t mean you can’t do really cool stuff with 2D particles, constraints, rigid bodies, etc. and make great looking games and simulations.

Examples of the Fisix Engine in Use:

Mona Doll

Mona the Ragdoll

Boxes Demo

Boxes Demo

Bike Game

Bike Game

Hourglass

Hourglass

Additional Resources

Related Posts

Einstein image from physics.syr.edu

Looking For an ActionScript 3.0 Physics Engine?

1 Comment

  1. Autoversicherung

    09.20.2008

    Reply

    Very good comments and pictures. My Favorit Blog. Thank you Autoversicherung

Leave a Reply









Latest Theme From WooThemes

Unsigned

By WooThemes

Unsigned is a hugely powerful, cleverly developed, yet super easy theme to use for musicians and bands looking to showcase their music, tours, photos, videos and band members all from within WordPress. It even allows you to sell your albums and merchandise thanks to the WooCommerce integration. It truly is a massive theme that will cover your every need.

Theme Categories: Multimedia, Responsive

Latest Tweets