Today is a good day for the Flash/Flex IDE market. The long-awaited release of FDT 5 has come and its most recent feature-set complements the modern-day developer. These days developers find themselves having to a toe in many different waters just to stay competitive and up to date.
Personally, I feel this release of FDT 5 is a great leap for multi-platform IDEs and what to expect from them.
What is FDT 5?
This release consists of a freemium and premium version. FDT Free is free of charge and the perfect editor for small projects while FDT Max is the high-end IDE for all your advanced projects.
New Features Include:
- haXe support
- Extract Method
- Extract Constant
- Extract Local Variable
- Convert Local Variable to Field
- ASDoc View
- Fat SWC ASDoc Support
- Sources Attachment for SWCs
- ActionScript ASDoc Support
- Breakpoint Support in Flex SDK
- Launching Mobile Projects
- Project Templates for haXe
- AIR SDK Merging
- … and more nice improvements
FDT haXe Features
One of the hot most requested feature in this latest release of FDT 5 is support for haXe. Developed in collaboration with Powerflasher and supported by Influxis, the FDT’s haXe support provides developers a powerful tool for authoring in a multi target fashion.
FDT’s haXe features include:
- Live error checking
- Autocompletion (variables and functions)
- Syntax coloring
- New Class/Interface/Enum wizards
- HaXe Project Wizard
New to FDT?
Are you need to FDT? If so, don’t worry. You can find very helpful tutorials from setting up a FDT to using FDT’s debugger. If you are comfortable with Flash Builder like I am, then this transition shouldn’t be too bad since it based on top off Eclipse.
FDT 5 is a great IDE to watch out for as it headed in the right direction as a multi-purpose, multi-platform IDE. Kudos to the Powerflasher team on producing a great and freemium product.